Lore, which is important to your survival, is scattered all over. I think this added a lot of tension to the whole story, and helps create a more realistic timeline. 267), with the change that you could use HD to regain spell slots. We played with the Rest Variant – Gritty Realism (DMG pg. The remake is bigger and contains Strahd’s domain of Barovia and several locations and many NPCs living there. The original mainly focused on the dungeon – the castle itself. The sand-box campaign is a remake of the original Ravenloft module. I’ve only played in it, and therefore my DM’s choices, awesomeness, mistakes, additions or oversights is reflected in my opinion. As a reviewer, my challenge is that I haven’t read the campaign. Perhaps you will buy it for your DM? DM’s like that kind of sucking up ( you can buy it here)!Ĭurse of Strahd can be improved (or modified) though, and I hope any DMs who run it will consider my perspective. And I must say, played in, not played to the end, because we TPK’ed about half-way through… I will keep the review spoiler free. The atmosphere is fantastic, the locations, NPCs and villains are interesting, tragic and funny and the campaign requires you to play skillfully. Curse of Strahd is the best published adventure that I’ve ever played in.
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